Zero Wizard

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How to Zero:

After you have adjusted your turrets you are zeroed. Feel free to fire another shot to check.

Use Advanced:

If the target isn't at the zero range, this will set the green circle the correct impact point. I want a 160 yard zero, but the target is 25 yards away. So you may have to impact a little above or below the bullseye at 25 yards to be on at 160. The program will do this for you.

Advanced screen:

"Sight height" is center of muzzle to center of scope objective or tip of the iron sight. It is important to get this right
Find out the BC of your bullet and the muzzle velocity. These numbers are usually on the ammo box, or on the manufacturer's website. If you have a chronograph, use that to measure muzzle velocity. Type in atmospheric pressure, altitude (Most weather reports adjust pressure to sea level, this adjusts pressure to your location), temperature, and humidity (humidity doesn't make much difference).
Select "G1" unless you are sure you really want "G7".
"Metric" gives you all metric units, "USA" all Imperial.

Ballistic calculator:

Select "Use Advanced", put the red "X" in the center of the target of the target, that gives you the adjustment for the current range.
Tap and hold the "Range" button to cycle from 25 yards to 1000 yards.

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GunSim Zeroing Wizard 1.0

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Screen settings:

If the target is not at the zero range:

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